Face it, folks-- "DK3" is more challenging, innovative, and clever than its predecessor. Challenging-- its levels are ridiculously difficult for a considerable amount of time. One especially difficult level is called "Lightning Lookout," in which you may be struck by lightning at any given time. Innovative-- it opened a lot of doors. Too bad the SNES died out not long after this title. And clever-- the level names range from trademark plays-on-words ("Lake Orangatanga") to witty references that the game's targeted audience won't get for many years to come ("Bleak's House").

What irks me about most people's criticism of this game mainly comes down to two words: Kiddy Kong. He is a worthy "little-buddy" successor to Diddy Kong, and certainly does not deserve to be referred to as "that retarded monkey." "DK3" will remain a classic until the end of time.