As a kid, I loved this game. I played it a zillion times during Spring 1993 with my friend Andrew. I used to play Axel or Blaze and he would be Adam and no matter how often we played it we never seemed to get bored. Then Streets of Rage 2 came out. And we quickly forgot that this one even existed.
You play as ex-cops Axel Stone, Adam or Blaze Fielding, who have quit the force in order to take on the bad guys in their own way. There are 8 levels to work thru in a run-down and corrupt city led by the evil Mr X. Beating up all the bad guys and the end-of-level boss is much fun. Level 4 (The Bridge) was my fave because you could chuck baddies down the holes into the river. You even have the chance to become Mr. X's right hand man at the end of the game (at a price). This leads to the 'bad ending' in which you become the the boss of the syndicate. Exactly how this is possible is a mystery since you destroy the syndicate on your way to Mr. X, but never mind.
Streets of Rage also has truly fantastic music. The composer Yuzo Koshiro did absolute miracles with the limited technology of the Sega Genesis. The main theme, Level One, Level 4 and Final Boss are standout tunes.
As a Wii owner I am proud to have this forever on my console. But with Streets of Rage 2 also available, it does kind of render the first one somewhat obsolete.
Pros:
Average graphics but nice backgrounds represented in a comic-book like panel progression that fits the tone of the game.
Great tunes.
Easy to get into and hard to put down.
Cons:
Vastly inferior to the infinitely more complex Streets of Rage 2.
Poor enemy AI. Baddies often walk away from you instead of engaging in combat. This is especially infuriating with the Level 5 boss.
Lack of combo moves.
Lack of decent weapons.
Bad guy models are repeated far too often.
Graphics B- Sound A- Gameplay B- Lasting Appeal B-